10-28-2008, 9:19
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Mario Cruz
Joined on 10-27-2008
Posts 18
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MPEG2 UDP transport source/sink modules callback?
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Hi,
I'm trying to use your toolkit in a
c# project vs2005, but I'm begginer in DirectShow and I'm sure that I
don't know to use it correctly.
I expose you my needs;
my project receives 4 to 16 simultaneous UDP MPEG2TS streams, it
has to add overlay image, text and timestamp and shows and captures
each stream in localmachine and sends by UDP the new streams with
overlay.
In MPEG2 UDP transport source/sink modules, is
there any event about the state of UDP transport, for instance, what
happens if a UDP source stream finish, i have a callback notification
or something like this??
forgive me for my poor english and thanks in advance, Mario Cruz.
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